NotesRastrojero

Retopology: from 80,000 to 22,000 vertices

I rebuilt the model's geometry so it is lighter in the browser.

I had already made the model and was testing it in Three.js, but between all the modelling (subdivision surface here, subdivision surface there) I was not paying much attention to optimising the geometry. So I did a retopology and brought it down from 80,000 vertices to 22,000.

It could be cleaner, and I may come back to it later to polish it a bit more.

Originally posted on LinkedIn.